Posted January 25, 2013 · Report post Cookie, BrightFlame SX WORKS...you just need speed, but its probably not the best in this league, because the only speed i see is WhiskeyWorm... Lol, not quite, especially on the tracks you're talking about. Well, anyway, the very last jump on Brightflame is always inconsistent, even when you cleanly make the jump. Furthermore, SX tracks always seem more consistant when racing alone, I expect it's something to with who has host. Share this post Link to post Share on other sites
Posted January 26, 2013 · Report post Vegas SX 2013 Made by vR Iceman Impact Supercross Track Share this post Link to post Share on other sites
Posted January 26, 2013 (edited) · Report post Vegas SX 2013 Made by vR Iceman Impact Supercross Track Thanks for submitting. I actually tried this out yesterday to maybe use it in a tournament. NVM it's not inconsistent, wrong track I was thinking about lol. Edited January 27, 2013 by gogetarulez Share this post Link to post Share on other sites
Posted January 29, 2013 · Report post Cookie, BrightFlame SX WORKS...you just need speed, but its probably not the best in this league, because the only speed i see is WhiskeyWorm... If WhiskeyWarm (not Worm) is the only speed you see, then why do 5 or 6 people beat you every tournament you're in? Also, Brightflame does NOT always work, even at full speed. Not to mention, as gogeta said, full speed is hard to reach in a squad where everyone is trying to wreck each other. Iceman, I think Vegas SX is a pretty fun, competitive, and consistent track that would be good for the DRL! I can't wait to see people get ruined by those whoops in a tournament. Share this post Link to post Share on other sites
Posted January 29, 2013 · Report post Iceman, I think Vegas SX is a pretty fun, competitive, and consistent track that would be good for the DRL! I can't wait to see people get ruined by those whoops in a tournament. Indeed, why don't you look at the map list for Saturday . I hope Whiskey is bad at it so that will be the track where I get ahead of him lol (Hopefully). Share this post Link to post Share on other sites
Posted February 9, 2013 · Report post Hey all. Been working on adding recommended number of laps to the spreadsheet. They're going up slowly for now, but all do them for all the upcoming tournaments first. Check them out. P.S. Cookie, could you re-enable the HTML on this thread please. Share this post Link to post Share on other sites
Posted February 12, 2013 · Report post I already did, sir. Thanks for doing the lap counting, hopefully that will help make all of our races an equal length. Share this post Link to post Share on other sites
Posted February 14, 2013 · Report post Lap Times and Suggestions updated with all the upcoming tracks. (Except Vortexes, couldn't find it) Share this post Link to post Share on other sites
Posted February 15, 2013 · Report post Ok thanks a lot Whiskey! And usually 10 laps on all the Vortex tracks works well. Share this post Link to post Share on other sites
Posted March 8, 2013 · Report post Injustice! 6% of the Members have made 83% of the maps! We are (wait, no, you are) the 94%! Share this post Link to post Share on other sites